Guppers 2
This is in alpha! Check back for regular updates!
Support my work by donating here or patreon : patreon.com/fuzzgoddess
See the latest changes in the devlog :
- via itchio : fuzzgoddess.itch.io/guppers2/devlog/
- via tigsource : forums.tigsource.com/index.php?topic=60982
Based on the original Guppers by TNERB (with his permission)!
check out his work : https://tnerb.itch.io/
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>>> MOUSE CONTROLS
- mouse : moves cursor
- left click and hold : over gupper to move them to where you'd like
- right click : create rain cloud
>>> GAME MECHANICS
- guppers need food to survive
- guppers wander aimlessly
- guppers who are fed well plant tress on wet land
- guppers build homes when they are extremely well fed
- younglings are born when a house is well stocked with food
- younglings can't be picked up, they are fragile!
- younglings can't gather their own food!
>>> DEBUG CONTROLS (future creative mode?)
- MOUSE LEFT CLICK while holding down
1 : spawn sapling that will grow into a tree
2 : spawn tree
3 : spawn home that once finished being built will spawn an adult gupper
4 : spawn gupper youngling
5 : spawn adult gupper
Q : spawn star particles
W : spawn balloons
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GOOD LUCK!
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.8 out of 5 stars (4 total ratings) |
Author | fuzzgoddess |
Genre | Simulation |
Made with | Construct |
Tags | City Builder, Life Simulation, Procedural Generation, Real time strategy |
Average session | About a half-hour |
Inputs | Mouse |
Links | Support me on Patreon! |
Development log
- changelog 009a - house spawn fixMay 31, 2017
- changelog 009 - code cleanupMay 30, 2017
- changelog 008 - stars and healthMay 27, 2017
- changelog 004 - homebuilderMay 11, 2017
- changelog 003 - societal balanceMay 11, 2017